Good practices: First write the test then fix the bug

You get a report about a bug. You open the app, follow the steps to reproduce it and, as mentioned in the report, your app is misbehaving. What’s next?

You can either dig immediately in the code and fix the bug or you can re-reproduce the bug, only this time in a test. The second. Always go with the second option.

Here is why:

  1. From now on you will have a regression test.
    Meaning that if a change in the code breaks what you fixed you’ll get notified from the test suite and not your users
  2. It keeps you focused / You know when you finished.
    This is a benefit you get from TDD in general. When the test passes the bug is fixed and you can move to your next task. Also, since you have to make the test pass, anything else that popped up during your research for the bug can wait (I usually write it down to a notepad I keep next my keyboard).
  3. You get a better understanding of the code.
    By trying to write the test you get a better knowledge of how things are connected and communicate. Especially if you are new to a project this will boost your understanding significantly.
  4. You discover more corner cases.
    There are times that by writing this one test and seeing what inputs a class/function can have, you wonder how will the app behave under certain values. Finish the task at hand and then add a test for each case you want to explore. You might end up solving more bugs!

Know your tools: scratch files in IntelliJ IDEA

I’ve used scratch files in IntelliJ IDEA and Android Studio but I think that can be found in all of Jetbrain’s products.

What are they?

Scratch files are files that don’t get tracked by the version control system, can be created at any given time and, most importantly, get bind to the IDE and not the project that is currently open.

How do I create them?

The simplest way is to hit ctrl+alt+shift+insert. If you can’t remember it press shift twice and start writing scratch, you will be presented with the action of creating a new one.

The next step is to choose what kind of file you want to create and this is where it gets interesting since you can choose from a plethora of file types. From plain text, to markdown, Kotlin, JSON, XML, ruby and many many more!

How do I use them?

By choosing the file’s type you choose how the IDE will behave when you are working on it, so if you create a scratch.json and paste some json in it you can format it accordingly. Or if you create a you can start writing in markdown and have a preview of your work.

But the most powerful aspect of those files is when you create code related ones. If, for example, you create a scratch.kts file and start writing some Kotlin in it, you will see your code being run on the fly presenting to you its result:


You can even work test first if you need to figure out a quick algorithm and have your test run in every change you make!

I usually start with an assertThat function and a failing test and go from there:


Its a simple one but you get the point: